How to install mod patch that rely on base mod
Basic install
Most of my mods are called patch, are made based on mod published by other people
I don’t own other people’s work, so you need to download base mod from original author’s page
Then install my patch on top of base mod
Base mods usually has file layout like this:
GIMI\Mods// Where Mod manager install all modsKeqingMod// Base mod 1 root directoryKeqing.ini// Base mod 1 config fileKeqingBodyDiffuse.dds// Base mod 1 texture fileKeqingBodyLightMap.dds// Base mod 1 texture file
AyakaMod// Base mod 2 root directoryAyaka.ini// Base mod 2 config fileAyakaBodyDiffuse.dds// Base mod 2 texture fileAyakaBodyLightMap.dds// Base mod 2 texture file
Patch usually has file layout like this:
keqing_patch.zip// Downloaded mod patch in zip formatKeqingBodyDiffuse.dds// Texture patch for base mod 1KeqingBodyLightMap.dds// Texture patch for base mod 1
ayaka_patch.7z// Downloaded mod patch in 7z formatAyakaBodyDiffuse.dds// Texture patch for base mod 2AyakaBodyLightMap.dds// Texture patch for base mod 2
In general, you need to unzip all files or directory from zip or 7z archive
and put them to base mod root directory, if you put to right location,
you’ll see override exist files hint, click yes to override
Install base mods that has toggle options
Some base mod has toggle options and you’ll only get mod looks correct under certain toggle
First exit game make sure game is not run
The toggle settings are saved in GIMI\d3dx_user.ini, open with notepad.exe or text editor:
[Constants]
$\keqingmod\setting name = setting value // Saved toggle options for mod 1
$\ayakamod\setting name = setting value // Saved toggle options for mod 1
You’ll need to copy settings from mod page into your d3dx_user.ini
For example, if ganyu_patch.7z has text like these on description:
[Constants]
$\mods\ganyumod\merged.ini\swapvar = 28
$\mods\ganyumod\merged.ini\clothes = 12
$\mods\ganyumod\merged.ini\extra = 0
$\mods\ganyumod\merged.ini\heels = 16
$\mods\ganyumod\merged.ini\bodytex = 5
$\mods\ganyumod\merged.ini\blush = 0
Your GIMI\d3dx_user.ini will edit to this and save:
[Constants]
$\keqingmod\setting name = setting value
$\ayakamod\setting name = setting value
$\mods\ganyumod\merged.ini\swapvar = 28
$\mods\ganyumod\merged.ini\clothes = 12
$\mods\ganyumod\merged.ini\extra = 0
$\mods\ganyumod\merged.ini\heels = 16
$\mods\ganyumod\merged.ini\bodytex = 5
$\mods\ganyumod\merged.ini\blush = 0
After save, run game you should get correct toggle
- Reference: degmods.com
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